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Awesomeness

Adept Press
Ron Edwards turned role-play gaming on its head by having the audacity to suggest that not only should players be allowed to demand what they like and want from a role-play game --but he also laid out a categorical way to identify what those things are. Company game designers and marketing douches hated him for it. Well you know what? They hated Copernicus, too. Ron's flagship game Sorcerer broke down the doors of perception.

ZOLAR-X
Plutonian Elves are real! Rocket over and embrace their sonic message.

Champions of the Galaxy
Tom Filsinger is the author and mastermind behind Champions of the Galaxy; the only successful and long running wrestling action card game in existence. Actual wrestling feds have tried to market their own games, only to fail. Tom's game on the other hand, has been storming the ring since 1988 with a fan base that's only gotten stronger. How does he do it? CotG's roster spans the galaxy and beyond; the rules let you run fast-paced action; and the game itself is centered on the players' imaginations as the driving force. It's sci-fi mayhem in and out of the squared circle; and there are literally hundreds of expansion sets, tournament rules, and thousands of fans and fan created material. If you already like wrestling, get ready to love it.

Wicked Dead Brewing Company
John Wick is a genius. He ran a game I played in back in 2006; brought the setting to life while improvising the rules as we went along. Wick is an excellent GM. I could "see" the scenes he was describing --he's that good. No wonder his games rock balls, too.

CRN Games
Do you know who Clinton Nixon is? Heathens! He's the author of a number of innovative games. Donjon is just one of his masterpieces.